Education is a critical factor in bringing up ethical and risk-adverse IT users and staff. And such education should start in K-12, says Julie Smith, director of higher education for CDW-G, a technology consulting firm.
An entertaining comic book "Hackerteen" series by O'Reilly teaches adolescents about computer network security, enterpreneurship on the Internet, and hacker ethics, including challenges, games, and information about Linux. It is easily digestible for anyone with a technical interest, and introduces a cast of characters that are fighting evil, being tempted by the dark side, and otherwise facing what today's young 'net geniuses are dealing with. For more information, see www.hackerteen.com.